Avoiding the zero-sum game: an Indigenous Australian project-based perspective on creativity and research dissemination

O'Sullivan, Sandy (2013) Avoiding the zero-sum game: an Indigenous Australian project-based perspective on creativity and research dissemination. Creativity & Human Development International eJournal, 2.

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Abstract

Sandy O’Sullivan raises important issues relevant to academic researchers everywhere, such as what counts as legitimate research output and how should it be assessed. As she points out, non-text based outputs are now generally acceptable in the arts, but is there as case for these in other areas too, especially in Indigenous research contexts? And when it comes to justifying what counts, who should justify this and what criteria should be used to do so?

Item Type: Article
Keywords: research, creativity, academic, researchers,
Field of Research: 13 Education > 1301 Education Systems > 130103 Higher Education
19 Studies in Creative Arts and Writing > 1901 Art Theory and Criticism > 190199 Art Theory and Criticism not elsewhere classified
19 Studies in Creative Arts and Writing > 1999 Other Studies in Creative Arts and Writing > 199999 Studies in Creative Arts and Writing not elsewhere classified
20 Language, Communication and Culture > 2002 Cultural Studies > 200201 Aboriginal and Torres Strait Islander Cultural Studies
Subjects: L Education > LB Theory and practice of education > LB2300 Higher Education
Research Collaboration Area: Creative Arts
Education
Date Deposited: 20 Jan 2016 23:56
Last Modified: 20 Jan 2016 23:56
URI: http://eprints.batchelor.edu.au/id/eprint/381

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